This month has been a big one and together we’ve done some amazing things; making some amazing progress on the development.
We expect there to be a demo of Kataria RPG coming out very soon so that you guys, who have been waiting patiently, can get stuck in and find out what it is all about.
- Player health which is visible and deteriorates accordingly
- Player levels and experience which are visible. Level goes up when player has enough experience, experience resets to 0 and each time the player will need a higher number of experience to level up
- Player max health increases when player levels up
- Player gains experience accordingly – tested thoroughly
- Created links between the first and second map
- Added NPC in the second map that will give first quest
- Added a camera and viewport so that the the display centres on the player and moves smoothly with the player object